![]() ![]() ModelExporter.ExportObjects (System.String filePath, UnityEngine.Object objects, .IExportOptions exportOptions,. However, it's still not working.Ī+tor () (at as TypeInitializationException: The type initializer for 'SWIGExceptionHelper' threw an exception.Ī () (at as TypeInitializationException: The type initializer for '' threw an exception.Ī () (at as TypeInitializationException: The type initializer for '' threw an exception. Steps: Importing this asset into Unity Target scene object from Hierarchy tree - right click and Export to Binary FBX format Importing FBX file in blender, and the result is that There is no terrain, nor textures, only some colors here and there. ![]() Also, I tried to rewrite the code like this thread. In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity. I tried to reinstall unity for my colleague but it doesn't work. The Unity FBX Exporter package makes it easy to send geometry and animation from Unity 2018.3 or later to any application that supports FBX and back again with minimal effort. The amazing thing is that my colleauge computer threw the below error while my computer didn't.
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